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Former Bethesda Executive Criticizes Microsoft's Treatment of Xbox

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VeloTechna Editorial

Observed on Apr 12, 2026

Mantan Eksekutif Bethesda Mengkritik Perlakuan Microsoft terhadap Xbox

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Recently, a former Bethesda executive, Peter Hines, spoke about his experience working at Bethesda and how the company was acquired by Microsoft. In an interview with Push Square, Hines discussed how Microsoft has handled the acquisition and how it has affected Bethesda employees.

Hines, who previously served as Vice President of Marketing and Communications at Bethesda, said he felt sad when he saw how Microsoft handled the acquisition. He said that Microsoft does not understand the culture and values ​​at Bethesda, and that the company is not doing its best to retain existing employees.

“I saw how it was getting damaged,” Hines said. "I saw how Microsoft didn't understand the culture and values ​​at Bethesda. They didn't understand how we worked, and they didn't do their best to retain existing employees."

Hines also criticized Microsoft's decision to terminate contracts with several Bethesda employees, including some who had worked at the company for years. He said that the decision not only affected the affected employees, but also affected the morale of other employees at Bethesda.

"It not only affects the affected employees, but it also affects the morale of other employees at Bethesda," Hines said. "When you terminate a contract with someone who has been with the company for years, it makes the rest of the employees feel insecure and unappreciated."

Hines also discussed how Microsoft has changed Bethesda's business strategy, including the decision to make bigger and more complex games. He said that the decision was inconsistent with Bethesda's vision and mission, and that the company should focus on making smaller, more focused games.

"Microsoft had a different vision for Bethesda, and it didn't match our vision and mission," Hines said. "We've always focused on making smaller, more focused games, but Microsoft wants to make bigger, more complex games. That doesn't fit with what we do, and it doesn't fit with what we're good at."

In the interview, Hines also discussed how sad he felt when he left Bethesda. He said that he felt sad about having to leave the company that had been a part of his life for many years, and that he felt sad about having to leave employees who had become like family to him.

"I felt sad when I left Bethesda," Hines said. "I feel sad because I have to leave a company that has been a part of my life for many years. I feel sad because I have to leave employees who have become like family to him."

However, Hines also said that he was relieved to leave a company that had turned into something that did not match its vision and mission. He said that he was relieved to have left a company that had lost focus on making quality games, and that he was relieved to have left a company that had become too big and too complex.

"I feel relieved to have left a company that has turned into something that does not live up to its vision and mission," Hines said. "I'm relieved to have left a company that has lost focus on making quality games, and I'm relieved to have left a company that has become too big and too complex."

In the interview, Hines also discussed how he feels about the future of the gaming industry. He said he was optimistic about the future of the gaming industry, but that he was also worried about how big companies like Microsoft and Sony would influence the industry.

"I feel optimistic about the future of the gaming industry," Hines said. "But I also worry about how big companies like Microsoft and Sony will influence the industry. I worry that they will make the gaming industry too big and too complex, and that they will lose focus on making quality games."

In conclusion, an interview with Peter Hines provides a clear picture of how Microsoft has handled the Bethesda acquisition, and how it has affected the company's existing employees. The interview also provides insight into how Hines feels about the future of the gaming industry, and how he feels about the role of big companies like Microsoft and Sony in the industry.

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